

With this being a free-to-play game you always have that major choice to make: have patience and not do any microtransactions or buy your way to the top. This is by far one of the slowest processes ever in a game. You also earn money by collecting taxes and filling cargo ships with items. You gain money by selling off your items in the global trade, or by taking offers that come up. The control works the way you would expect it to and the overall gameplay is nice and smooth. You can tell the purists are angry about this by the 1-star ratings it is getting complaining that this is not SimCity, but this is SimCity in the lowest common denominator. When you start the game you will get a feel of it being more like The Sims versus SimCity. Don't have time to set up all of your utilities? They slowly open up as you level up in the game. For example, did you ever have problems balancing your 3 zones? Now those aren't a problem because they are now just buildings that you get to place. SimCity BuildIt is simpler version of SimCity in which the detailed things that people worry about and can ruin a game are much easier. If you want a SimCity game that feels like a SimCity game, you'll be lost in it for hours. If you're looking to play SimCity on your phone like you do your computer, don't bother. When I heard it was free-to-play, I was leery. When I heard that EA was bringing this to mobile devices, I was excited. Even the latest SimCity on Origin I'd play, through the issues and everything. Every time I would play a SimCity game, I would jump on them. I would have happy populations, then have some that blew themselves up. I'd make the dirtiest city, then go all wind power. I would sit there and start a city, blow it up, try again, playing for hours and marveling in my city that I made. Ever since my childhood, I loved SimCity Games.
